Search

Blaine R Copenheaver

Supervisory Patent Examiner (ID: 4603, Phone: (571)272-1156 , Office: P/3901 )

Most Active Art Unit
1700
Art Unit(s)
1700, 1314, 1504, 1771, 1754, 1722, 1732, 1724
Total Applications
65077
Issued Applications
398
Pending Applications
64002
Abandoned Applications
84

Applications

Application numberTitle of the applicationFiling DateStatus
Array ( [id] => 17040173 [patent_doc_number] => 20210256809 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2021-08-19 [patent_title] => CREDIT WAGERING SYSTEM AND METHOD OF USE WITH LOAN AND WARRANTYING [patent_app_type] => utility [patent_app_number] => 17/229571 [patent_app_country] => US [patent_app_date] => 2021-04-13 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 25849 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -8 [patent_words_short_claim] => 141 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 17229571 [rel_patent_id] =>[rel_patent_doc_number] =>)
17/229571
CREDIT WAGERING SYSTEM AND METHOD OF USE WITH LOAN AND WARRANTYING Apr 12, 2021 Pending
Array ( [id] => 16987609 [patent_doc_number] => 11074787 [patent_country] => US [patent_kind] => B1 [patent_issue_date] => 2021-07-27 [patent_title] => Artificial intelligence and machine learning enhanced betting odds method, system, and apparatus [patent_app_type] => utility [patent_app_number] => 17/079849 [patent_app_country] => US [patent_app_date] => 2020-10-26 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 6 [patent_figures_cnt] => 14 [patent_no_of_words] => 9650 [patent_no_of_claims] => 13 [patent_no_of_ind_claims] => 2 [patent_words_short_claim] => 143 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => patent [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 17079849 [rel_patent_id] =>[rel_patent_doc_number] =>)
17/079849
Artificial intelligence and machine learning enhanced betting odds method, system, and apparatus Oct 25, 2020 Issued
Array ( [id] => 16544405 [patent_doc_number] => 20200410820 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2020-12-31 [patent_title] => CREDIT WAGERING SYSTEM AND METHOD OF USE WITH LOAN AND WARRANTYING [patent_app_type] => utility [patent_app_number] => 17/023179 [patent_app_country] => US [patent_app_date] => 2020-09-16 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 25767 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 93 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 17023179 [rel_patent_id] =>[rel_patent_doc_number] =>)
17/023179
CREDIT WAGERING SYSTEM AND METHOD OF USE WITH LOAN AND WARRANTYING Sep 15, 2020 Pending
Array ( [id] => 16726814 [patent_doc_number] => 20210093961 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2021-04-01 [patent_title] => EARLY SCAN-OUT OF SERVER DISPLAY BUFFER AT FLIP-TIME FOR CLOUD GAMING APPLICATIONS [patent_app_type] => utility [patent_app_number] => 17/008463 [patent_app_country] => US [patent_app_date] => 2020-08-31 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 22181 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 114 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 17008463 [rel_patent_id] =>[rel_patent_doc_number] =>)
17/008463
EARLY SCAN-OUT OF SERVER DISPLAY BUFFER AT FLIP-TIME FOR CLOUD GAMING APPLICATIONS Aug 30, 2020 Pending
Array ( [id] => 16656340 [patent_doc_number] => 20210052976 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2021-02-25 [patent_title] => VIRTUAL AND REAL-WORLD CONTENT CREATION, APPARATUS, SYSTEMS, AND METHODS [patent_app_type] => utility [patent_app_number] => 16/999591 [patent_app_country] => US [patent_app_date] => 2020-08-21 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 19216 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 138 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 16999591 [rel_patent_id] =>[rel_patent_doc_number] =>)
16/999591
VIRTUAL AND REAL-WORLD CONTENT CREATION, APPARATUS, SYSTEMS, AND METHODS Aug 20, 2020 Pending
Array ( [id] => 17133977 [patent_doc_number] => 11135516 [patent_country] => US [patent_kind] => B1 [patent_issue_date] => 2021-10-05 [patent_title] => Systems and methods for dynamic inventory control for player-to-player exchanges in an online gaming platform [patent_app_type] => utility [patent_app_number] => 16/945439 [patent_app_country] => US [patent_app_date] => 2020-07-31 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 4 [patent_figures_cnt] => 6 [patent_no_of_words] => 9698 [patent_no_of_claims] => 12 [patent_no_of_ind_claims] => 2 [patent_words_short_claim] => 818 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => patent [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 16945439 [rel_patent_id] =>[rel_patent_doc_number] =>)
16/945439
Systems and methods for dynamic inventory control for player-to-player exchanges in an online gaming platform Jul 30, 2020 Issued
Array ( [id] => 16578206 [patent_doc_number] => 20210012607 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2021-01-14 [patent_title] => ELECTRONIC GAMING MACHINE WITH EMULATED THREE DIMENSIONAL DISPLAY [patent_app_type] => utility [patent_app_number] => 16/937791 [patent_app_country] => US [patent_app_date] => 2020-07-24 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 8955 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 181 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 16937791 [rel_patent_id] =>[rel_patent_doc_number] =>)
16/937791
ELECTRONIC GAMING MACHINE WITH EMULATED THREE DIMENSIONAL DISPLAY Jul 23, 2020 Pending
Array ( [id] => 16581766 [patent_doc_number] => 20210016168 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2021-01-21 [patent_title] => LATENCY MANAGEMENT IN AN EVENT DRIVEN GAMING NETWORK [patent_app_type] => utility [patent_app_number] => 16/931837 [patent_app_country] => US [patent_app_date] => 2020-07-17 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 8812 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 48 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 16931837 [rel_patent_id] =>[rel_patent_doc_number] =>)
16/931837
LATENCY MANAGEMENT IN AN EVENT DRIVEN GAMING NETWORK Jul 16, 2020 Pending
Array ( [id] => 16389930 [patent_doc_number] => 20200330871 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2020-10-22 [patent_title] => SHOOTING GAME IN THREE-QUARTERS VIEW [patent_app_type] => utility [patent_app_number] => 16/922400 [patent_app_country] => US [patent_app_date] => 2020-07-07 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 8023 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -8 [patent_words_short_claim] => 2 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 16922400 [rel_patent_id] =>[rel_patent_doc_number] =>)
16/922400
SHOOTING GAME IN THREE-QUARTERS VIEW Jul 6, 2020 Pending
Array ( [id] => 16375367 [patent_doc_number] => 20200324209 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2020-10-15 [patent_title] => GAME SYSTEM, GAME PROCESSING METHOD, COMPUTER-READABLE NON-TRANSITORY STORAGE MEDIUM HAVING STORED THEREIN GAME PROGRAM, AND GAME APPARATUS [patent_app_type] => utility [patent_app_number] => 16/913622 [patent_app_country] => US [patent_app_date] => 2020-06-26 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 10009 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -21 [patent_words_short_claim] => 129 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 16913622 [rel_patent_id] =>[rel_patent_doc_number] =>)
16/913622
GAME SYSTEM, GAME PROCESSING METHOD, COMPUTER-READABLE NON-TRANSITORY STORAGE MEDIUM HAVING STORED THEREIN GAME PROGRAM, AND GAME APPARATUS Jun 25, 2020 Pending
Array ( [id] => 16327094 [patent_doc_number] => 20200298059 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2020-09-24 [patent_title] => Methods, Systems, and Apparatus for Physically Active Work-driven Gaming [patent_app_type] => utility [patent_app_number] => 16/894090 [patent_app_country] => US [patent_app_date] => 2020-06-05 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 8696 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 113 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 16894090 [rel_patent_id] =>[rel_patent_doc_number] =>)
16/894090
Methods, Systems, and Apparatus for Physically Active Work-driven Gaming Jun 4, 2020 Pending
Array ( [id] => 16311171 [patent_doc_number] => 20200289909 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2020-09-17 [patent_title] => SYSTEM, METHOD, AND APPARATUS FOR MONITORING SPORTING APPARATUS AND USERS THEREOF [patent_app_type] => utility [patent_app_number] => 16/885621 [patent_app_country] => US [patent_app_date] => 2020-05-28 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 13648 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 87 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 16885621 [rel_patent_id] =>[rel_patent_doc_number] =>)
16/885621
SYSTEM, METHOD, AND APPARATUS FOR MONITORING SPORTING APPARATUS AND USERS THEREOF May 27, 2020 Pending
Array ( [id] => 16267646 [patent_doc_number] => 20200269133 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2020-08-27 [patent_title] => GAME AND SCREEN MEDIA CONTENT STREAMING ARCHITECTURE [patent_app_type] => utility [patent_app_number] => 16/871482 [patent_app_country] => US [patent_app_date] => 2020-05-11 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 8785 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -22 [patent_words_short_claim] => 73 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 16871482 [rel_patent_id] =>[rel_patent_doc_number] =>)
16/871482
GAME AND SCREEN MEDIA CONTENT STREAMING ARCHITECTURE May 10, 2020 Pending
Array ( [id] => 16341976 [patent_doc_number] => 20200306626 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2020-10-01 [patent_title] => SMART TRIGGER-STOPS FOR VIDEOGAME CONTROLLERS [patent_app_type] => utility [patent_app_number] => 16/848078 [patent_app_country] => US [patent_app_date] => 2020-04-14 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 13527 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -14 [patent_words_short_claim] => 2 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 16848078 [rel_patent_id] =>[rel_patent_doc_number] =>)
16/848078
SMART TRIGGER-STOPS FOR VIDEOGAME CONTROLLERS Apr 13, 2020 Pending
Array ( [id] => 17140549 [patent_doc_number] => 20210308560 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2021-10-07 [patent_title] => CONTROLLER WITH CUSTOMIZABLE TOUCH INTERFACE [patent_app_type] => utility [patent_app_number] => 16/837897 [patent_app_country] => US [patent_app_date] => 2020-04-01 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 4550 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -11 [patent_words_short_claim] => 29 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 16837897 [rel_patent_id] =>[rel_patent_doc_number] =>)
16/837897
CONTROLLER WITH CUSTOMIZABLE TOUCH INTERFACE Mar 31, 2020
Array ( [id] => 17266634 [patent_doc_number] => 11192038 [patent_country] => US [patent_kind] => B2 [patent_issue_date] => 2021-12-07 [patent_title] => Cover [patent_app_type] => utility [patent_app_number] => 16/821893 [patent_app_country] => US [patent_app_date] => 2020-03-17 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 21 [patent_figures_cnt] => 28 [patent_no_of_words] => 19283 [patent_no_of_claims] => 9 [patent_no_of_ind_claims] => 1 [patent_words_short_claim] => 394 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => patent [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 16821893 [rel_patent_id] =>[rel_patent_doc_number] =>)
16/821893
COVER Mar 16, 2020 Pending
Array ( [id] => 16087633 [patent_doc_number] => 20200197803 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2020-06-25 [patent_title] => Save Game Load Time Reduction for Cloud Gaming [patent_app_type] => utility [patent_app_number] => 16/810829 [patent_app_country] => US [patent_app_date] => 2020-03-05 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 9231 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 205 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 16810829 [rel_patent_id] =>[rel_patent_doc_number] =>)
16/810829
Save Game Load Time Reduction for Cloud Gaming Mar 4, 2020 Pending
Array ( [id] => 16087665 [patent_doc_number] => 20200197819 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2020-06-25 [patent_title] => SHOOTING GAME PROGRAM WITH AIMING BASED ON A PLURALITY OF POSITION INPUTS [patent_app_type] => utility [patent_app_number] => 16/806202 [patent_app_country] => US [patent_app_date] => 2020-03-02 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 11823 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -19 [patent_words_short_claim] => 342 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 16806202 [rel_patent_id] =>[rel_patent_doc_number] =>)
16/806202
SHOOTING GAME PROGRAM WITH AIMING BASED ON A PLURALITY OF POSITION INPUTS Mar 1, 2020 Pending
Array ( [id] => 16053863 [patent_doc_number] => 20200188786 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2020-06-18 [patent_title] => COMPUTER-READABLE NON-TRANSITORY STORAGE MEDIUM HAVING GAME PROGRAM STORED THEREIN, AND GAME SYSTEM [patent_app_type] => utility [patent_app_number] => 16/802092 [patent_app_country] => US [patent_app_date] => 2020-02-26 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 17023 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -16 [patent_words_short_claim] => 163 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 16802092 [rel_patent_id] =>[rel_patent_doc_number] =>)
16/802092
COMPUTER-READABLE NON-TRANSITORY STORAGE MEDIUM HAVING GAME PROGRAM STORED THEREIN, AND GAME SYSTEM Feb 25, 2020 Pending
Array ( [id] => 16252429 [patent_doc_number] => 20200261803 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2020-08-20 [patent_title] => APPARATUS, SYSTEM AND METHOD OF AUTHENTICATION [patent_app_type] => utility [patent_app_number] => 16/783413 [patent_app_country] => US [patent_app_date] => 2020-02-06 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 11052 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -10 [patent_words_short_claim] => 124 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 16783413 [rel_patent_id] =>[rel_patent_doc_number] =>)
16/783413
APPARATUS, SYSTEM AND METHOD OF AUTHENTICATION Feb 5, 2020 Pending
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